You can find my full GitHub profile here.
It contains personal one-off projects, this website, and my games, all of which are open-source.
These are all browser-playable.
A 2D speedrun-friendly metroidvania with platform fighter elements.
An isometric puzzle game about building self-sustaining structure networks.
A 2D platformer using generalized Vapor Trails code about biting things, made in a week for a game jam.
A new fork of Vapor Trails using updated movement code for a more AAA-feeling experience. On Steam soon.
Racing Season in a Beach Town
A sci-fi short story about two people losing touch.
A post-apocalyptic short story based on a nightmare I had that year.